Strategy Hints from:
Playing Blackjack to Win This is the book written by four mathematicians: Roger Baldwin, Wilbert Cantey, Herbert Maisel, & James McDermott
Blackjack Games to Avoid While exotic versions of blackjack do provide intriguing changes, and highly skillful players may well win playing those exotic versions, a general rule of thumb is that none of the blackjack variants give the player better odds than does standard blackjack. Listed below are some of the most disadvantageous blackjack variants. Casinos often cook up or perpetuate very unfavorable rules in the belief that relatively inexperienced tourists will take the bait. Educating yourself and others as regards the most unfavorable rules is the best defense; if nobody plays the worst games, casinos will have no incentive to offer them.
(1) Using 8 decks of cards. This increases the casino's edge by 0.65%.
(2) Dealer wins all ties. Don't play if such a rule is in force.
(3) Dealer hits soft 17. Your odds are considerably better if dealer must stand on soft 17.
(4) Single deck that pays 6 to 5 on blackjacks. Here a player's potential take is very substantially lower than in the standard 3 to 2 payout.
(5) Hand-held multi-deck games. In this case, the dealer appears to be holding only one or two decks, but the cards in them are in reality from a 5 to 8 deck game. Savvy casino-goers know to be on the lookout for a "Hand-held Multi-deck Game" sign conveniently placed where seeing it is difficult.
(6) Single deck games that pay even money for blackjack. Avoid them like the black plague. Casinos try to camouflage the horrible odds presented by the even blackjack payout by offering more liberal rules in other areas, such as allowing a surrender at any time, even after hitting. Don't be taken in.
(7) Doubling down on 11 only. This practice raises the house edge.
(8) Continuous shuffling machines. Because the dealer inserts the used cards from each round back into the shuffling machine rather than into the usual discard tray, every round is played with a full deck, decreasing the player's odds. Furthermore, the machines speed the pace of play and simultaneously, the pace at which the lesser-skilled players lose money.
Anatomy of a Card Counting Group How can you gain an advantage against the house in blackjack?
By developing your card counting skills.
A basic fact can give you as a card counter that advantage. When there are not so many cards between 2 and 8 left in the deck, you have the advantage; the dealer gains the advantage when there are not so many 9s, 10s and Ace-value cards. Ideally you would have a photographic memory; failing that, there are many card counting systems you might master. One model system assigns a value of one (1) to cards 2 - 6, zero (0) to cards 7 - 9, and negative 1 (-1) to 10 and Ace-value cards.
A certain mental agility is required to continue playing while keeping track of whether the table presents an advantage to you or to the dealer; those who master this skill are more likely to win money than those who do not.
Casinos take action against especially successful card counters. Private casinos actually have the law on their side to ban somebody from their premises at any time for any reason; and they do ban very successful counters with regularity. However, they also recognize the difference between those who can count and those who think they can count; in other words, casino owners' greedy hearts recoil and skip beats at the thought of all would-be card counters being banned from their facilities.
So make sure to hone your counting skills before putting them into practice in a casino. And once you've honed your card counting skills, do not go to a casino which uses automatic card shufflers, which make every hand utterly random.
What might be a good model for your card counting strategy?
In the 1990s, a particularly talented group of MIT students made blackjack history by functioning as a spectacularly money-making blackjack card counting group. You can read at length about their exploits and methods in the book "Bringing Down The House," by Ben Mezrich. For all that it is tough to duplicate their successes, reading about it presents you with a colorful chapter of blackjack history.
At the heart of the MIT Group's strategy was the deployment of a four member team.
(1) THE BACKSPOTTER - This chap stood and counted cards but did not play a hand.
(2) THE SPOTTER - This team member made modest bets at the table and relayed messages to:
(3) THE GORILLA - Who took his cues from the backspotter and the spotter as to which table would give him the best advantage; and he made consistently enormous bets.
(4) BIG PLAYER - Who counted cards and played large hands. The skills and coordination of the MIT team did not allow them to always win, but did allow them to win big overall.
As a result of their triumphs, they had some exceedingly colorful experiences, quite apart from winning fortunes. One of them was physically beaten in a Jamaican casino. Two others had $70,000 robbed from their apartment by what turned out to be casino hires. And finally, somebody from within the group sold their names to a Las Vegas agency. So maybe to keep your circle of friends from turning into a nest of vipers, you should concentrate on developing your individual card counting skills, and share all your winnings with yourself.
General Blackjack Tips
Play games where dealer stands on soft 17.
Play games with payout 2 to 1 for Blackjack.
Play games where you are allowed to double down any number of cards.
Play games where you are allowed to double down after splitting pairs.
Always evalute all rules when playing in a new casino.
Practice Playing. There are Blackjack Strategy Engines available online. |